2004 Proceedings Teaching Innovation
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2004 ITAA Proceedings #61

Annual Conference, Portland, OR, USA

Below is a list of scholarship presented in the Teaching Innovations track. The proceedings are held at the Iowa State University Special Collections and are retrievable here. All rights reserved to ITAA.

2004 Teaching Innovations

Adomaitis, Alyssa Dana (2004). Fashion Retail Feud: A Game of Accountability.

Adomaitis, Alyssa Dana & Bruce, Vera Lang (2004). Promoting the Department : An Innovative Approach.
Ames, Annette (2004). Incorporating Ethics into the Fashion Design and Merchandising Curriculum.
Ames, Annette (2004). Tracing a Fashion Curve: A Visual Research Project.
Beamer, Jennifer & Welkey, Sharon & Wuest, Beth & Blaylock, Karol (2004). Creating Interactive Fashion Merchandising Classes with the Use of Student Remote Response Pad.
Blanco, Jose (2004). Active Learning in Individual Projects for Clothing History.
Brown, Pamela J.  (2004). Online Training of Master Clothing Volunteers: Changing the Paradigm of outreach Education.
Burgess, Brigitte (2004). Embarrassing Fashion Moments as a Learning Opportunity: Analyzing Real Life Experiences.
Bye, Elizabeth K. (2004). Apparel Production Project: Focus on Communication.
Cheek, Wanda K. (2004). Strategies for Improving and Grading On-line Group Chats.
Chen, Runying (2004). Teaching and Learning Activity Development: A Systematic Approach Based On Experiential Learning.
Cho, KyeongSook (2004). Values as Foundation for Quality Oriented Fashion Design Education.
Clarke, Janace & Borcherding, Phyllis (2004). Copyright Issues: Fair Use for Educational Purposes in Web-Based Courses & Web Postings.
Crutsinger, Christy & Burton, Michelle (2004). Merchandising Expo: Repositioning the Traditional Career Fair.
Crutsinger, Christy & Burton, Michelle (2004). Web-Based Instructional Strategies: An Assessment of Online Customer Satisfaction Surveys.
Damhorst, Mary Lynn & Farrell-Beck, Jane & Parsons, Jean L. (2004). Shaping the Body and Society with Clothing: Classroom Learning Experiences.
Dragoo, Sheri L. (2004). The Use of Company Brand and Interactive Response to Broaden Design Development.
Farr, Cheryl & Ownbey, Shiretta & Branson, Donna (2004). Using Multimedia in the Textiles Laboratory to Teach Textile and Evaluation.
Fraizer, Barbara J. (2004). Merchandising Competency Matrix: A Curriculum Planning Tool.
Gardner, Linda & Staebell, Sandy, (2004). Museum Collaboration: A Key to Experimental Learning about Historic Costume.
Haar, Sherry J. , (2004). Development of Assessment Rubrics for Fashion Design Projects.
Hanna, Amancia R. & Legette-Traylor, Dana (2004). Strategic Challenge.
Harp, Shelley S. & Halley, Ryan E. & Bagwell, Dorothy C. & Payne, Kathryn J. (2004). Student Fiscal Fitness: A Curriculum Planning Issue.
Johns, Micki (2004). An Introduction to Historic Costume Research: The Use of Family Photos.
Kahn, Colleen (2004). Hey, That’s Like Me: Teaching about dress and Identity Using American Cultures.
Kallal, M. Jo (2004). Strategies for Using Fashion Forecasting Techniques to Expand the Scope of Apparel Design Students.
Khoza, Lombuso S. (2004). The Effects of Culture and Training on Learning Styles and Performance of Spatial Tasks of U.S. and Swazi University Students Enrolled in Apparel Design Courses.
Kim, Eundeok & Lee, Jaeil (2004). A New Perspective for Teaching Apparel Product Development: Technical Design.
Kincade, Doris H. & Quesenberry, Peggy (2004). A Collaborative Approach to Undergraduate Student Research.
King, Janice & Pookulangara, Sanjukta Arun, (2004). Fashion Merchandising Programs: A Content Analysis of Courses.
Kinley, Tammy (2004). Merchandising Math: Lighting the Bulb.
Lafrenz, Lu Ann (2004). Using a Team Skills Course to Improve Team Project Outcomes.
Lee, Seung-Eun (2004). Impact of the Quota Phase-out on the Global Apparel and Textile Industry.
Lee, Seung-Eun & Johnson, Kim (2004). Understanding Relationships Between Retail Environments and Consumer Behavior.
Lin, Shu-Hwa (2004). A Case Study: Baltimore Textile Mills and Apparel Market.
Loker, Suzanne (2004). Building Web-based Resources for Campus Outreach: Designers as Entrepreneurs and the Cutting Edge: Guide to Apparel and Sewn Products Business.
Lyons, Nancy & Ceglian, Cindi Penor (2004). Broadening the Scope of Gender and Dress Through Classroom Dialogue with Crossdressers.
Macdonald, Nora M. & Vash, Tracy Gainer & Jacob, John & Lopez-Gydosh, Dilia (2004). Incorporating a Teaching Practicum across the TA&M Curriculum.
Mayhew, Frances Whitaker & Kral, Karen M. (2004). “All my exams are done on the last day of classes. Can I take my final exam early?” Using WebCT to Take Tests from a Remote Location.
May-Plumlee, Traci (2004). Educating Textile Product Designers: An Integrated Approach.
McCoart, Janic, (2004). An Unlikely Road to Fashion Inspiration: Robert Frost, Dante, John F. Kennedy and Generation Y.
McDowell, Debra S. (2004). Teaching an Introductory Textile Science Course in Cyberspace.
McMurry, Monica P. & Buchanan Kirsteen (2004). Designing a President: Faculty, Students, and Alumnae Create a Wardrobe.
Miller, Nancy J. & Price, Jennifer & Hain, Michelle (2004). Backwards Course Design: Development of a Merchandising Course Using Problem-Based Learning.
Miller, Phyllis Bell (2004). Teaching Fashion Promotion and Promoting Cultural Awareness Through the Production of an international Fashion Show.
Murray, Bernie & Lafrenz, Lu Ann (2004). Curriculum Development: Integrating Stages of the Design Process Through Multiple Courses.
Olmsted, Merlene (2004). Assessing Course/Department Competencies and Aggregating Results.
O’Rourke-Kaplan, Marian (2004). Conceptual Design Process for Apparel: Breaking the Fashion to fashion Mold.
Parkm Kyungae (2004). Practicing Brand Renovation Plans for Small Businesses.
Parsons, Jean L. & Campbell, J.R. (2004). Using a “Modeling” Method of Teaching to Integrate Technology into the Apparel Design Process.
Reamy, Donna W. (2004). Importing Fashion Simulation: Teaching Students to Import Products.
Regan, Cindy (2004). Using Virtual Resources to Teach Design Inspiration.
Reilly, Linda B. & Wachter, Kathy (2004). Increasing Quality Discussion and Participation.
Rochat, Rebecca (2004). Then and Now: historical Influences on Contemporary Fashion.
Roy Denyse, (2004). Clothing: A Pretense for an Integrated Exercise in Industrial Design.
Rudd, Nancy A. & Reilly, Andy (2004). Keeping the Energy Flowing in Apparel Product Development.
Kaiki, Diana (2004). The Fashion Victim: Introducing Students to Critical Issues in the Fashion Industry.
Salusso, Carol J. & Urquhart, Carole (2004). Using Video Conferencing Technology to Facilitate Class Visual Demonstrations.
Sampson, Paula B. (2004). Digital Portfolio: Fashion Apparel Design.
Schaeffer, Karen E. & Orzada, Belinda T. & Singer, Jane F. (2004). Simulated Professional Experience- Product Development Evaluation and Target Market Selection.
Stidham, Janie Kirk (2004). Designing Skirts: Design Development Through Word Association.
Stufflebean, Tana (2004). Educating Students in Creative Technology and Multicultural Diversity.
Swinney, Jane (2004). Developing a Six-Month Merchandising Plan Using Student Teams.
Swinney, Jane (2004). Introduction of the Stock Market into a Freshman Merchandising Course.
Thompson, Amanda (2004). Comparison of 2-D and 3-D Artifact Use in Roach-Higgins and Eicher’s Classification System for Types of Dress and Their Properties.
Trout, Barbara & Thayer, Carol (2004). Collaborations: Expanding Curriculum Dimensions.
Ulasewicz, Connie (2004). Social Responsibility and Service Learning Wrapped into a Holiday Fashion Show.
Urquhart, Carole & Salusso, Carol (2004). Producing a Fashion Show- What Happens Behind the Curtain.
Vigna, Diane C. & Fairchild, Patricia J. (2004). 4-H Quilt Quest: Collaborative Writing Using Technology.
Walsh, Annemarie & Broughton, Judy (2004). Presentation is Everything: A Click-by-Click Process for constructing an Electronic Portfolio.
Wilbanks, Jennifer & Kinley, Tammy (2004). Using Antiques for Aesthetic Presentation.
Wilson, Laurel & Hawley, Jana (2004). Organized Chaos: A Collaborative Online Project.


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